Other game mechanics include "wrinklers" (eldritch beasts which reduce cookie production, but can be popped by clicking on them, returning all the cookies it digested with interest), the Cookie Dragon, mini games, and sugar lumps (which take 24 hours to coalesce and are used to level up buildings and boost their production rate). However, the cookies needed to unlock the next prestige level goes up exponentially with the cube of the level, becoming harder to attain as more are acquired. Prestige levels add a permanent boost (+1% per level) to the rate of cookie production in future play-throughs, while heavenly chips can be spent on a wide variety of prestige upgrades. Golden cookies, small cookies that appear in random locations and fade away after several seconds, appear periodically and grant effects, such as bonus cookies, or a temporary increase in the rate of production if clicked before they disappear.Īfter earning a certain number of cookies, the player can 'ascend', losing their progress but earning heavenly chips and prestige levels. Prices increase exponentially, each asset costing 15% more than the last-purchased asset of the same type. With these cookies, the player can buy new assets such as cursors, grandmas, farms, mines, factories and banks that automatically make cookies.
You fight Monster Girls primarily by clicking on them with the left mouse button. Your goal is to defeat a never-ending string of enemies which the game calls the ‘Monsters Girls.’ They appear as explicitly dressed young women with some animal or mystic creatures features such as cat ears, dragon tails or owl wings. Its connection to the rest of the franchise comes down to the similar anime art-style and some characters and highly sexualized character design. Unlike previous games in the Sakura series, Sakura Clicker does not have any storyline or premise.
Sakura Clicker is a free-to-play incremental game, a spin-off of the visual novels series Sakura developed by Winged Cloud.